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Werwolf

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Devlog

  • Gameplay And Pacing
    June 04, 2017 by Deep_Blue_Games#gameplay, #pacing, #fast-paced, #action
    Been working hard on getting the UI and weapons to feel exactly like I had planned them to be. Everything works mostly as intended but the crucifix still has a bug that delays it a little longer than... Continue reading
  • New Itch.io Page
    June 02, 2017 by Deep_Blue_Games#screenshots, #werwolf, #enemies, #setting, #levels
    Introducing a little bit of what we've been working on. These screenshots show some early level design coupled with some enemies you will face along your treacherous journey. Who ever said being a mon... Continue reading
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